;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 3
Scriptname QF___xxsIntegrationQuest_07029223 Extends Quest Hidden

;BEGIN ALIAS PROPERTY MaraStatue
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_MaraStatue Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY PlayerRef
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_PlayerRef Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY MaraTriggerbox
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_MaraTriggerbox Auto
;END ALIAS PROPERTY

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN AUTOCAST TYPE xxsIntegrationScript
Quest __temp = self as Quest
xxsIntegrationScript kmyQuest = __temp as xxsIntegrationScript
;END AUTOCAST
;BEGIN CODE
;Kill this quest
;Nuuu
Stop()
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN AUTOCAST TYPE xxsIntegrationScript
Quest __temp = self as Quest
xxsIntegrationScript kmyQuest = __temp as xxsIntegrationScript
;END AUTOCAST
;BEGIN CODE
;No more dirty updating. Hooray! Hell yeah!
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

__LALLxxsDetectRefAlias Property PlayerRA Auto
