;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 3
Scriptname QF___LALLCuckQuest1_0A3E2EB5 Extends Quest Hidden

;BEGIN ALIAS PROPERTY Adrianne
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Adrianne Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Feria
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Feria Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY Ulfberth
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_Ulfberth Auto
;END ALIAS PROPERTY

;BEGIN ALIAS PROPERTY ChosenActor
;ALIAS PROPERTY TYPE ReferenceAlias
ReferenceAlias Property Alias_ChosenActor Auto
;END ALIAS PROPERTY

;BEGIN FRAGMENT Fragment_0
Function Fragment_0()
;BEGIN AUTOCAST TYPE __LALLCuckQuest1
Quest __temp = self as Quest
__LALLCuckQuest1 kmyQuest = __temp as __LALLCuckQuest1
;END AUTOCAST
;BEGIN CODE
;Dialogue is available, awaiting player interaction
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_1
Function Fragment_1()
;BEGIN AUTOCAST TYPE __LALLCuckQuest1
Quest __temp = self as Quest
__LALLCuckQuest1 kmyQuest = __temp as __LALLCuckQuest1
;END AUTOCAST
;BEGIN CODE
;Ulfberth
;END CODE
EndFunction
;END FRAGMENT

;BEGIN FRAGMENT Fragment_2
Function Fragment_2()
;BEGIN AUTOCAST TYPE __LALLCuckQuest1
Quest __temp = self as Quest
__LALLCuckQuest1 kmyQuest = __temp as __LALLCuckQuest1
;END AUTOCAST
;BEGIN CODE
;Adrianne
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment
